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23 Jun 2021 -
Waxworker Mission time limit, Questline Restriction and Eldritch Casket capacity
  • Waxworker Mission time limit, Questline Restriction and Eldritch Casket capacity
23 Jun 2021 -
Modifier "Beam me Up!" will apply a strong paralyze and deal damage equal to 15% of the...
  • Modifier "Beam me Up!" will apply a strong paralyze and deal damage equal to 15% of the current hp of players standing on them. This is in addition to its teleporting effect.
23 Jun 2021 -
You can now keep the left button pressed while selecting a colour and drag around the selection...
  • You can now keep the left button pressed while selecting a colour and drag around the selection thus quickly changing colours.
4 Jun 2021 -
Welcome to the Tibianic ! We are working for bring the best global server for everyone. 

Welcome to the Tibianic ! We are working for bring the best global server for everyone. 

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4.6.2021 -
Welcome to Tibianic Test-Server !

Dear Testers, this is the test website for the beta test of the Summer Update 2021. Discussions and feedback about the test can take place on this test website. There is a

 board for the Summer Update 2021 within the Support Boards which can be viewed by all players, but only the invited testers can post in it.

Please take your time to report any bugs by using CTRL + Z or via the context menu in the Tibia client. Please use the dedicated feedback threads to provide your feedback.
Please be aware that several sections of the test website (create accounts, payment section) and also the Store in game have been disabled in order to prevent inconsistencies.

The Tibia client for the beta test will appear in your regular launcher. Just click on Manage Clients at the top of the login screen and select the test client. Please keep in mind that only the windows client will be available during the test server.

The Tibiadrome will be a major addition to the game, replacing the current PvE arena. It will allow players to prove their combat skills in fights against creatures which get progressively harder. 

The difficulty of a fight in the Tibiadrome scales via two factors: group size and current wave level. The more players participate in the fight, the more creatures spawn in a wave, and the higher the wave level, the stronger the creatures are. A maximum of five players can enter the arena at the same time, and at least level 50 is required for each participant. The monsters which spawn are unique to the Tibiadrome, and each represents one gameplay archetype. Each wave lasts a maximum of 120 seconds, in which all the monsters have to be killed to advance to the next wave.

To spice things up and make fights more interesting, there are a number of combat modifiers which trigger certain effects, thus raising the difficulty of the encounters and creating an additional challenge. At the beginning of a rotation, which lasts two weeks, two modifiers are randomly selected which are the same across all game worlds and are active in all waves during this period.

Since the Tibiadrome is a special environment, certain rules outside of it do not apply here. There is no death penalty, and mana, life and spirit potions, as well as runes, bolts, and arrows will not be consumed when used. There is no stamina drain and skill or level progression inside the Tibiadrome, and spells which cost soul points are deactivated.

Rewards

Besides a new highscore category, there will also be a leaderboard on the website showing the standing of the participants in the current rotation. Players who have beaten at least one wave in the rotation will receive drome points after it has ended, which can be exchanged for decorative items and cosmetics.

Moreover, the players ranking among the top 20 receive a certain amount of randomly selected new potions after a rotation, depending on how well they fared. Additionally, a number of potions will be raffled among the rest of the participants. These potions have strong effects, but also a long cooldown. Those who have made the top 5 in a rotation will also receive a temporary title which will last until the next rotation ends.

To learn more about the Tibiadrome, please take a look at the TL;DR.

While the devs will test new bosses spontaneously or on short notice during the whole test phase, we would also like to give you a set date so you can get your teams together if you want to give it a try:
Starting on TuesdayJune 23, around 18:00 CEST, Knightmare is going to test the new bosses. Another round of boss tests will take place on WednesdayJune 16, around the same time.

Enjoy the test server,
Ezipsoft Games Inc.